Rocket sits at the Signal Desk with the butcher paper mountain in front of him. The peak is still blank.
"Episode Three has the turning point," he says. "I can feel it. But I do not know what it looks like."
"Sometimes it is a thing that happens," Raven says. "Sometimes it is a thing someone says."
"A line of dialogue? How can talking be a turning point?"
Nova hovers above the peak. "Think about the last time one sentence changed your mind," she says. "What did it make you do?"
Rocket is quiet for a moment. Then he picks up a pencil.
"Writing Lab today," Raven says. "Read the episode, find the line that decides, and write about what it does."
In a story, a single line of dialogue or a single incident can do three jobs at once.
It can propel the action: after it, things move. It can reveal character: it shows what someone is like. It can provoke a decision: a character chooses because of it.
Raven thinks aloud: "The text says Raven asks, Which half do we still have in our heads? After that line, Rocket stops despairing and starts remembering. The line provokes his decision."
When you write about a line, name all three jobs it does, and quote it exactly.
| Statement | True or false? |
|---|---|
| Rocket first wanted to skip the week's issue. | ? |
| Raven argued with Rocket right away. | ? |
| Raven's notebook had the garden notes in order. | ? |
| The crew decided to rewrite the bottom half. | ? |
You found the line that decides and wrote about all three of its jobs. Tomorrow the crew comes down the mountain.