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Week 10 · Fix-It Bay

Crew Quest

Crew Quest: Fix-It Bay at home
// Say the problem, try a safe fix, know when to ask
⏱ about 15 min

Crew Quest: Fix-It Bay at home

It is Saturday. Rocket opens a pretend Fix-It Bay.

"Bring me your broken toys!"

Raven holds a sign: What do you notice?

Nova hums. "Hint: say the problem first."

  1. Say the problem clearly: what you see, hear and did.
  2. Four safe fixes: charger, cable, restart, swap.
  3. Grown-ups do plugs, batteries and cases.
  4. If a fix does not work, stop and ask.
◇ FAMILY FIX-IT GAME
One person pretends a toy or device stopped working.
They say the problem clearly.
The other person picks a safe fix.
Say if a grown-up is needed.
Switch roles and play again.
Safety first
Only pretend. Do not unplug anything.
Use toys or a turned-off device.
A grown-up does any real fix.
For a grown-up
Praise clear problem words.
Ask: which fix is safe for you?
Show where the real off switch is.
FIX-IT QUIZ
  • Read the question.
  • Tap your answer.
The pretend screen is dark. Which fix?
The pretend pointer will not move. Which fix?
The pretend app froze. Which fix?
The pretend printer will not print. Which fix?
SentenceTrue or false?
Say the problem before you fix.?
A child pulls plugs from the wall.?
Stop and ask if a fix fails.?
WHY THIS EXERCISEClear words first, safe fix next, grown-up when needed.
Draw your Fix-It Bay sign with the four safe fixes.

Great fixing, crew! Next week we learn to take care of devices.

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