Today you invent the path.
Plan it in your head.
Then build the program.
move up move right move right stop
move right. move up.
move down. move left.
stop.
Trace your plan first.
On the table, with your finger.
Then build what you traced.
Press play when ready.
Nova flies your plan exactly.
Watch your path come alive!
Path number two!
New cards, new moves.
Plan a path with flair!
You planned two whole paths!
Show someone your program.
Tomorrow: Crew Quest day!