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Week 11 Β· Throws and Arcs

Friday

Arcs in sport
// Forward motion meets gravity
⏱ about 20 min

Friday: Arcs in Sport

Rocket lobs the foam ball in a high arc over Raven's head. It drops gently onto the grass behind her.

"Steep when you want to clear something," he says. "Flat when you want to get there fast."

Raven turns the tape measure into a long jump line and leaps. "What do you notice? I made an arc too."

"You are a projectile," Rocket laughs. "A short one."

Nova hovers over the landing spot. "Every jump, kick and throw this term followed the same two motions."

Rocket nods. "Forward at a steady pace. Down from gravity. The only choices are speed and angle."

"Then let us read the week back," Raven says, opening the Field Log to Monday.

Choosing the angle

Athletes choose launch angles all the time. A steep lob clears a tall player and drops behind her.

A flat pass gets to a teammate quickly, because a low arc spends little time in the air.

A long jumper wants range, so she leaves the ground at a medium angle, not straight up.

A high jumper wants height, so he launches steeply and lands close to where he left the ground.

The physics text's rule explains all of it: the same speed goes farthest near 45 degrees and highest near 90.

Sport momentGoalLaunch angle
Lob over a tall playerheight to clear, then dropsteep
Quick pass to a teammatearrive fastlow and flat
Long jumprangemedium
High jumpheightsteep
PICK THE ANGLE
  • Read the question.
  • Tap your answer.
A player wants a pass to arrive as fast as possible. Which launch angle?
A long jumper wants the greatest range. Which launch angle?
A lob must clear a tall player and drop behind her. Which launch angle?

What air does to an arc

NASA's flight page says a ball on Earth generates a moderate amount of drag, so its flight is not strictly ballistic.

Drag grows with speed. NASA explains that drag depends on the square of the velocity, so a fast ball feels much more air push.

That is why the best angle for range drops from 45 degrees to about 38 when air resistance counts.

In week 5 you saw a flat sheet of paper fall slower than a crumpled one. The same air is at work on every throw.

Week reviewTrue or false?
A projectile's forward motion and up and down motion are independent.?
Doubling the launch speed doubles the maximum height.?
Without air, 45 degrees gives the greatest range.?
The same toss would go farther on the Moon than on Earth.?
A ball tossed straight up has a long range.?
WHY THIS EXERCISEThese five ideas explain every arc you saw at the Field.
OUR WEEK, IN ORDER
  • ?We read NASA's gravity table and imagined a Moon toss.
  • ?We learned what speed and angle do to a throw.
  • ?We saw that a toss is two motions at once.
  • ?We tossed at three angles and measured the range.
  • ?We chose launch angles for sport.
WHY THIS EXERCISEThe week moved from one gentle toss to a rule that explains lobs, passes and jumps.
Without air resistance, which launch angle in degrees gives the greatest range? Type a number.
WHY THIS EXERCISEThis one number organizes every range question in the week.
Try it
Watch a ball game, in person or in a recording a grown-up picks. Count three arcs you see.
For each, write steep, medium or flat, and what the player wanted: height, range or speed.
Draw two players. One lobs a steep arc over the other. Add a flat pass beside it and label both angles.

Strong week, physicist. Tomorrow is Game Day: a family target toss, and next week you design a landing pad.

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