Crumpled paper surrounds Rocket like snow. He is on his sixth first sentence.
"Once there was a boy who had a desk," he reads. He crumples it. "Boring. Nobody keeps reading that."
Raven unrolls a strip of paper and draws six boxes. "Storyboard. Before the first sentence, know the whole shape."
"But the first sentence is the hard part," Rocket says.
Nova hovers over a row of index cards laid out like a timeline. "What is the most surprising moment in your story?" she asks.
Rocket points at card four. "The corkboard falls off the wall."
"Then start near it," Raven says. "Make the reader need to know why."
Rocket writes: The corkboard had never fallen before. He does not crumple it.
A narrative is a story about real or imagined events. Its opening has two jobs.
The hook makes the reader need to keep going. The setup tells who is here, where we are, when it is, and who is telling.
Raven thinks aloud: "The first line says the corkboard had never fallen before. So I need to know why it fell today."
A good hook is often a surprise, a line of dialogue, a strange detail or an action already in motion.
| Kind of hook | Example |
|---|---|
| Surprise | The corkboard had never fallen before. |
| Dialogue | "Nobody is hurt," Nova said first. |
| Strange detail | Rocket stood in the middle of sixty cards, holding one pin. |
| Action in motion | I heard the crash from the bottom step. |
| Sentence | True or false? |
|---|---|
| The story is told in first person. | ? |
| The board fell onto the floor. | ? |
| Nova always says nobody is hurt first. | ? |
| The opening begins with the narrator waking up. | ? |
A hook is a question the reader cannot help asking. Tomorrow we move through the middle without losing anyone.