Raven lays a big sheet of paper on the workshop table. "A map of the yard, from above."
Rocket draws the fence, the tree and the back step. "Done!"
"Not yet," says Raven. "Where is the sun right now? Where is the shade?"
Nova projects a cyan sun over the map and slides it slowly across. "It moves," she says. "Check twice."
A habitat map shows a place from above, like a bird would see it.
You do not draw the side of the tree. You draw a circle where the tree is.
Start with the big fixed things: the fence, the building, the path, the tree.
Then add symbols for what living things need. Every symbol goes in the map key.
A map key is a small box that tells what each symbol means.
| What you are mapping | A simple symbol | Goes in the key? |
|---|---|---|
| the edge of your space | a thick line | Yes |
| a tree | a circle with a dot | Yes |
| a bush | a small cloud shape | Yes |
| sunny in the morning | a small sun | Yes |
| shady in the afternoon | gray stripes | Yes |
The sun is in a different part of the sky morning and afternoon.
That means shade moves too. A spot that is shady at breakfast may be sunny at dinner.
Some living things need lots of sun. Others do better in shade.
So a good habitat map checks sun and shade at two different times.
Mark morning sun with one symbol. Mark afternoon sun with another.
The places that get both are the sunniest. The places that get neither are the shadiest.
| Statement | True or false? |
|---|---|
| Shade stays in the same place all day. | ? |
| A map key tells what the symbols mean. | ? |
| You should draw the side view of the tree. | ? |
| Some living things do better in shade than in sun. | ? |
Layer one is down! Tomorrow you add water and cover to your map.